[freeroleplay] New Fringe Mechanic Take 2

Samuel Penn sam at glendale.org.uk
Tue Jul 11 12:27:17 EDT 2006


On Tuesday 11 July 2006 16:54, Ricardo Gladwell wrote:
> On Tue, 2006-07-11 at 08:39 -0700, Troy Truchon wrote:
> > On 7/11/06, Ricardo Gladwell <president at freeroleplay.org> wrote:
> > > On Tue, 2006-07-11 at 01:05 -0700, Troy Truchon wrote:
> > > > I like the idea of better representing failure, but is there a way to
> > > > do this without adding more rolls?
> > >
> > > You don't have to roll twice using the above mechanic: you can simply
> > > get two coloured groups of dice, decide one colour represents successes
> > > the other failures and roll them at the same time without needing to
> > > roll twice.
> >
> > Well yes, but you do have to roll more dice.
>
> More than what in comparison? I don't think the system necessarily has
> any more dice to roll than, say, the traditional dice pool systems you
> favour. They are both done in one roll (of several die).

Compared to the previous system, there may be fewer dice involved,
since attributes average 0 rather than 2. It depends on how common
positive/negative modifiers are. What happens if you have an attribute
and skill of zero, and no other modifiers?

It is introducing the problem we had with the Storyteller system.
In ST, you roll a number of dice (d10) and those that equal or
exceed the difficulty (generall 6-10) are counted as a success,
whilst those that roll a '1' are counted as negative.

Too often we'd get a number of successes, only to loose them all
to 1's. It was annoying, to the point that we all agreed to change
the rule to get rid of the fumbles. Psychologically, having good
rolls cancelled by other results was seen to be much worse than
simply making a bad roll in which you got no good rolls. We still
counted 1's as fumbles if you also got zero successes.


If you roll 3 6's in the success pool, and 3 4's in the failure
pool, you've failed. The 6's count for nothing.


-- 
Be seeing you,                         http://www.glendale.org.uk
Sam.                        
              IM: samuel.penn at jabber.org or samuel.penn at gmail.com





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