[freeroleplay] Matching dice pools for fringe
Ricardo Gladwell
president at freeroleplay.org
Thu Jul 13 07:44:51 EDT 2006
On Wed, 2006-07-12 at 13:51 -0700, Troy Truchon wrote:
> On 7/12/06, Ricardo Gladwell <president at freeroleplay.org> wrote:
> > Matching dice pool, though simple, seems to be a fairly abstract
> > mechanism for success. Sure, high rolls still count when matching, but
> > the matching aspect doesn't seem to gel all that well with examples of
> > how things work "real world."
>
> I agree its far from truly intuitive.
As an aside, I do think matching mechanics match up with mental actions
to a degree: they neatly simulate that feeling then things click
together in your head and you reach a sudden insight.
Kind regards...
--
Ricardo Gladwell
President, Free RPG Community
http://www.freeroleplay.org/
president at freeroleplay.org
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