[freeroleplay] Thoughts on system design
Troy Truchon
capheind at gmail.com
Fri Jun 30 11:26:16 EDT 2006
On 6/30/06, Ricardo Gladwell <president at freeroleplay.org> wrote:
>
> On Wed, 2006-06-28 at 11:32 -0700, Troy Truchon wrote:
> > Well i suppose the major plot bits would fall the main GM, so as to
> > preserve the main plot. Lesser story arcs would be controlled by non
> > involved players. In the cyberpunk game I was talking about the main
> > part of the story, the corporate NPC, would be GM controlled. The
> > lesser plot points, the police, corporate security, and computer
> > security, would all be PC controlled. it would increce the adventure
> > with only one player knowing what a minor arc might introduce, but it
> > would allow the main plot to proceed.
>
> Interesting, each player could bring a small, "sub-plot" adventure
> along, while the GM brings the main part of the adventure. I like it.
After reading the freebie version of ars magica it is in fact "Troupe
Play" that I've been describing. I just wish they posted all their
older versions for download. The way it seems, Troupe Play was more
core to the system in earlier versions. I hate reinventing the wheel.
--
Troy J. Truchon
Computer Service Technician
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