[freeroleplay] Attributes for Melee and Missile

Ricardo Gladwell president at freeroleplay.org
Mon May 22 14:56:26 EDT 2006


On Mon, 2006-05-22 at 09:34 +0100, Samuel Penn wrote: 
> On Sun, May 21, 2006 19:42, Ricardo Gladwell wrote:
> > I'm not sure creating a separate Perception attribute makes sense
> > either, which is what I meant by the Perception problem: the issue of
> > where to place Perception. It seems unsatisfactory as either as a skill,
> > attribute or other.
> >
> > For me the problem with Perception as an attribute is that it doesn't
> > have that Hero factor: we can all imagine what a hero is like with high
> > Intelligence, Strength, Agility, etc but the heroic qualities of high
> > Perception are less obvious.
> 
> Think of Aragorn, Legolas, Granny Weatherwax or Angua or even Conan.
> All are described as being great trackers, having excellent vision
> or sense of smell. Of being able to notice *everything* that happens
> around them.

Good examples, I was also thinking about Sherlock Holmes. I'm coming
round to your point of view, but I would note that all of the above have
a heightened perception coupled with some other advantage: Holmes'
perception comes from his powerful intellect, Legolas perception is
coupled with his grace and dexterity, and Grandma Weatherwax, bless her
toothless face, is old and very wise (the Sherlock Holmes of the occult
world). In all these examples, good perception seems tied either to good
Agility/Dexterity of Intelligence/Wisdom.

The question I would ask is, are there any examples of clumsy or stupid
heroes that were also good with Perception?

Kind regards...

-- 
Ricardo Gladwell
President, Free RPG Community
http://www.freeroleplay.org/
president at freeroleplay.org






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